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Join us!

We are always looking for skillful teamplayers to join our rapidly growing company.

We are looking for a full-time General Ledger Accountant (also willing to fulfill several office management duties). You will be working from our office in The Hague.
Starting date: January 1st 2019.

We offer an informal work environment and compensation according to experience.

Responsibilities

You will undertake a range of tasks, primarily across the American, British and Dutch entities, including:

  • Processing accounts payable
  • Bank postings and reconciliations
  • Processing creditor payments
  • Journals, general ledger postings and daily bookkeeping
  • Registration of fixed assets
  • Assisting with month end preparations (e.g. depreciation, accruals, reconciliations etc.)
  • Assisting with intercompany reconciliations
  • Other ad hoc tasks relating to finance/bookkeeping

 

Qualifications and other requirements

  • Educational level: MEAO-BA/MBA
  • Working level: HBO
  • Relevant working experience (at least three to five years)
  • Fluent in Dutch and English in speaking and writing
  • Good knowledge of and affinity with IT systems
  • Knowledge of NetSuite is a big advantage
  • Motivated and well organized
  • Team player

 

Please send us your motivational letter, CV and salary indication to careers@pixelpool.com

Please be aware that we do not respond to inquiries and/or applications from recruitment agencies.

For our office in the Bulgarian capital Sofia, PixelPool is looking for a UX/UI Designer to be part of a new development team and help us bring our 3D interactive experiences to the next level and transform our unique skills and market insights into a technically sound, scalable SaaS-product.

Role description & responsibilities

The UX/UI designer is responsible for guarding the general user experience and designing the visual feel of the system.

Working in a team alongside developers and a software architect, the UX/UI designer ensures that the functionality being developed is a joy to use and look at. The UX/UI designer translates the product backlog into a pleasant user journey in which all features are integrated in an elegant way.

The designer has a well-developed sense for aesthetics and visual quality, is comfortable with a wide range of visual styles and tastes and has all the necessary skills to transform their ideas into mockups, prototypes and finally, actual working UI.

Desired Skills and Experience

  • At least three years of experience designing UX and UI for 2D and 3D applications
  • Strong visual sense and able to quickly visualize ideas and facilitate discussions using hand sketches
  • Strong skill and knowledge of mock-up, wireframe and prototyping tools, as well as Adobe CS, knowing the appropriate tool to use in every situation
  • Together with developers, able to transform ideas into working user interfaces
  • Fluent in Bulgarian and English in speech and writing
  • Willing to spend ±3 weeks at our headquarters in The Hague, Netherlands, before being stationed in our Sofia office.

For our office in the Bulgarian capital Sofia, PixelPool is looking for a Software Architect to be part of a new development team and help us bring our 3D interactive experiences to the next level and transform our unique skills and market insights into a technically sound, scalable SaaS-product.

Role description & responsibilities

The Software Architect provides the technical know-how and support throughout the entire project, from design sprints, beta-testing, initial release and subsequent updates and support. As an important member of the development team, the architect makes high level decisions on what technologies to use and designs the architecture of the system.

Furthermore, the architect establishes and enforces coding and documentation standards and provides guidance and mentoring to the other developer(s) in the development team. Some of the aspects the architect might be working on include:

  • Decide on system architecture with knowledge of design patterns
  • High level decision making on platform(s), technologies and frameworks to use
  • Data modelling and database design, content management
  • Data processing and streaming, security and scalability

Desired Skills and Experience

  • Demonstrated experience designing software architecture for distributed applications that shipped using a SaaS model;
  • Experience and affinity with Web-based 3D rendering (WebGL, three.js, etc.)
  • Experience with developing service level agreements and support models
  • Fluent in Bulgarian and English in speech and writing
  • Willing to spend ±3 weeks at our headquarters in The Hague, Netherlands, before being stationed in our Sofia office

For our office in the Bulgarian capital Sofia, PixelPool is looking for a Software Developer to be part of a new development team and help us bring our 3D interactive experiences to the next level and transform our unique skills and market insights into a technically sound, scalable SaaS-product.

Role description & responsibilities

The Software Developer is at the heart of development, building out the system with efficient and well documented features and fixing bugs as soon as they arise. Working alongside other developers, designers and a Software Architect, you will work on an ambitious, 3D focused project for the web that will challenge your coding skills.

The project’s functionalities will rely on manipulating high quality 3D content and 3D centered interactions that will run on the web and desktop. You will be working with 3D assets that are produced in-house by a large team of world class artists, focusing on building user interactions, monitoring performance, ensuring reliability and working with cloud-stored client data.

Desired Skills and Experience

  • At least three years of development experience of 3D-heavy software or games using Unity 3D and C#
  • Experience and affinity with development of distributed, web-based apps that use 3D content and rendering (WebGL, three.js, etc.)
  • Comfortable playing a pioneering role as part of a small new development team within an existing company
  • Fluent in Bulgarian and English in speech and writing
  • Willing to spend ±3 weeks at our headquarters in The Hague, Netherlands, before being stationed in our Sofia office

Location: The Hague (Den Haag), The Netherlands or Portland, OR 97201, US

Responsibilities:

  • Work closely with a dedicated team of developers and game artist to develop core systems for our clients in Unreal Engine 4.
  • Coordinate with your team to define development timeframes, dependencies, and areas of risk to be considered in project planning.
  • Develop framework, new features, reusable components, and documentation.
  • Attend client calls as technical expert and offer advice or qualified recommendations based on clear and relevant information.
  • Participate in team training, code reviews, and mentoring junior developers.

Requirements:

  • BS/MS degree in Computer Science, Engineering or related degree
  • Ability to communicate effectively and feel comfortable working in an international team
  • Knowledge of Development Lifecycle methodologies, Project and People Management
  • Proven experience building software (games or apps), ideally that are consumer facing and content driven
  • Proven ability to write documented, unit testable, C++ code
  • Ability to quickly find creative solutions to difficult problems
  • 5+ years of Application Development experience with 2+ years in a Lead position
  • Experience with Unreal Engine 4 is a huge pre
  • Network and/or web development experience is a pre

Location: The Hague (Den Haag), The Netherlands or Portland, OR 97201, US
We are looking for a new colleague at both locations

Responsibilities and Duties

  • Implementing systems in Unreal Engine 4
  • Backend programming and integration
  • Tool creation to support systems
  • System and shell optimization
  • Providing guidance to visual and technical artists
  • Establishing best practices as part of the development team
  • Collaborating with designers to create and improve the core systems

Qualifications and Skills

  • BS or MS Degree in Computer Science
  • Two years programming experience in C++
  • Demonstrated ability to architect and implement features rapidly and reliably
  • Comfortable in solving problems outside of primary expertise
  • A desire to work in a positive, collaborative and international team environment
  • Unreal/Game Experience

Benefits

What can we offer you?

  • Working in a young, creative and dynamic environment
  • Being part of an international company with opportunities to travel abroad
  • Create innovative products for renowned brands

Job Type

  • Full-time

Required education

  • Bachelor’s degree

If you are interested in one of these positions, please send your full CV, including cover letter to careers@pixelpool.com

PixelPool Global Team Outing 2015 - Iceland

PixelPool Global Team Outing 2018 - Bulgaria

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